#1 G.O.A.T. Map Paris — the single greatest Overwatch map ever forced upon humanity

Paris

Assault · 2CP France Deleted from Comp

Let us be clear and let us be brave: Paris is the best map in Overwatch and it is not close. The community hated it so violently that Blizzard removed it from competitive play entirely. The developers looked at their own creation and quietly walked it behind the barn. That is not a flaw. That is a résumé.

Think about the genius. The first point spawns so close to the attackers that defenders can lose before finishing their loading screen — and yet, somehow, the attacking team also stalls out staring at a piano. A piano! The most reliable teammate Team Throw has ever fielded sits in the corner of the point, never whiffs a note, and has a better KDA than our entire DPS line.

It is ironic, of course, that the map universally voted the worst is also the most beautiful: golden sunset, cobblestones, the Eiffel Tower glittering as you get spawn-camped against a bakery. Most teams find that demoralizing. We find it romantic. You haven't truly thrown a game until you've thrown it in Paris.

Team Throw Verdict: 10 / 10 — a map so bad it loops all the way back around to perfect.
"It's giving art. It's giving heartbreak. It's giving us a reason to alt-F4." — the entire roster, in unison
#2 Numbani — ranked second on the sole authority of xjustajokex

Numbani

Hybrid Nigeria Citation: "trust me"

Numbani is ranked #2 for one reason and one reason only: xjustajokex said so. That's it. That's the methodology. He didn't cite a single statistic, match record, or coherent thought. He just announced "Numbani is second best, just a joke — no wait, I'm serious," and the rest of the analytics department (a folding chair) agreed.

We asked him to defend the pick. He said the airport is "vibey" and that he once got a kill there in 2019 (unconfirmed, widely doubted). We requested evidence. He sent a screenshot of a different map. We requested better evidence. He left the call. The ranking stands. This is how all great science works.

Team Throw Verdict: 2nd / 5 — appointed by executive decree, peer-reviewed by vibes.
"Numbani number two. Don't worry about it." — xjustajokex (Support, bottom 500, our lead cartographer now apparently)
#3 Horizon Lunar Colony — assault map on the moon, also deleted from competitive

Horizon Lunar Colony

Assault · 2CP The Moon Deleted from Comp

A two-control-point assault map so beloved that it, too, was escorted out of competitive play. The lore is that genetically enhanced gorillas seized the colony and threw the scientists out the airlock. We relate to this deeply: it is the only documented case of a team throwing harder than us, and we consider the gorillas role models.

The selling point is the low gravity. When our DPS overextends and gets deleted — and they will — their ragdoll achieves a graceful, almost balletic hang time before crumpling. We don't get more kills here. We just feed in slow motion, cinematically, under the soft glow of Earth. Truly the best map for losing with dignity.

Team Throw Verdict: 9 / 10 — the only arena where our deaths look intentional.
"In space, no one can hear you say 'I need healing.' But we will spam it anyway." — xX_NerfThis_Xx
#4 Hanamura — first-point chokepoint meat grinder, yet another deleted 2CP map

Hanamura

Assault · 2CP Japan Deleted from Comp

Hanamura's first point is a single, narrow, perfectly engineered meat grinder — one choke, infinite chip damage, and a high ground the enemy will hold while we hold a strongly-worded chat message. Every competent team calls it a coin-flip nightmare. We call it home, because we lose the coin flip every single time and there's comfort in consistency.

And the aesthetics! Cherry blossoms drifting down as our entire team funnels into the choke and evaporates one at a time, single file, like the world's saddest conga line. It's gorgeous. It's tradition. It's the most photogenic team wipe in the game, and we provide it free of charge, every round, on the dot.

Team Throw Verdict: 8.5 / 10 — peak seasonal beauty, peak seasonal feeding.
"We don't get blocked at the choke. We get blocked WITH STYLE." — Arbuznik (Tank, 100% hook accuracy into enemy team)
#5 Temple of Anubis — long open chokes in the desert, completing the deleted 2CP collection

Temple of Anubis

Assault · 2CP Egypt Deleted from Comp

Rounding out our flawless top five — and completing the full sweep of maps the developers literally deleted — is Temple of Anubis. A vast, sun-baked second point with sightlines so long that an enemy Widowmaker can headshot our backline, finish a coffee, and headshot it again before we've decided who's making the call. Nobody is. Nobody ever is.

The choke into the second point is a sacred Team Throw ritual. We approach it reverently, one player at a time, fully telegraphed, and offer ourselves to the spawn-camp like an ancient sacrifice. The pyramids have stood for millennia. Our defense lasts roughly nine seconds. Both are wonders of the world in their own way.

Team Throw Verdict: 8 / 10 — the longest sightlines and the shortest defenses in history.
"Respect the temple. Walk into the choke. One at a time. That's the rules." — WallStreetBets (DPS, teleports team off the map)
Disagree with this list? Outstanding. You can be wrong about maps too — join the roster and lose on every single one of them with us.
Spotted a map we forgot to slander? Drop it in the Discord.